Freedom of Life - Quest System
Hey everyone!
A few weeks ago, I started seriously thinking about making a tutorial for FoL...
So I did! But there is one "bad" thing about writing a tutorial here.
You need to open the browser to actually read the tutorial.
And that's just tedious.
Like... Seriously!
You need to:
- Open the game
- Open the browser
- Search for itch
- Find the tutorial
- Read the tutorial
And that's a lot of steps, don't you think?
So that is why instead of adding much needed mechanics or items to the game,...
I am adding a quest system for tutorials.
This is a work in progress version of the quest system UI.
I still have to add the part that actually says what you have to do and how much you have done.
But that's about it for the things still needed for the quest system!
And that's it for this devlog! Stay tuned for more updates!
Freedom of Life
Automation game inspired by Factorio, Stardew Valley, and various Minecraft modpacks.
Status | In development |
Author | MiniStumpy |
Genre | Simulation |
Tags | 2D, Automation, Colorful, Godot, Indie, Pixel Art, Sandbox, Singleplayer, Top-Down |
Languages | English |
More posts
- Freedom of Life - Inventory System UpdateJan 15, 2024
- Freedom of Life - Massive changes! / DevUp 2Jan 09, 2024
- Freedom of Life - Item Pipes (Part 2) / I'M BACK!Dec 10, 2023
- Freedom of Life - DevUp 1 / BreakNov 15, 2023
- Freedom of Life - DevUp 0Oct 30, 2023
- Freedom of Life - Item Pipes (Part 1)Oct 20, 2023
- Freedom of Life - First MachinesOct 08, 2023
- Freedom of Life Tutorial Part 1 - The Stone ToolSep 16, 2023
- Freedom of Life - Infinite Worlds (Part 1)Sep 02, 2023
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