Freedom of Life - Inventory System Update


Hello everyone!

It hasn't been very long since the last devlog, so what's going on?
Well I've tried to implement GLoot into my current system of doing things, but it just kept on throwing errors all of the sudden.

So I've decided, that the best option is,... To make ANOTHER inventory system from scratch.

So yesterday (14th January), I've been working on the inventory all day.
It's quite a simple list based inventory, but it works, and very well at that.

It's not yet within the player scene, as I still have to create a new crafting system to work with the new inventory system.
I know you might not see this as progress, but the new inventory fits the game more I would say.

Anyways that was the devlog!
I hope you are excited about the progress I am making.
There are many more features I want to add, so stay tuned!

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