Freedom of Life - DevUp 0
Freedom of Life » Devlog
Hey everyone!
Welcome the the first ever DevUp!
DevUps are a short form for Development Updates, which I thought of just now.
They will be posted regularly to keep you updated, when not much has happened.
So it's been 10 days, and I feel like I have to update you on the state of development.
Freedom of Life is still being developed though, don't worry.
I am still working on Item Pipes. They are such a pain in the ass.
I have done quite a lot of refactoring, and I still can't get them to output to the Fuel Miner MK1.
Also the player is now a robot!
How exciting is that?
Other than that, these few days were quite uneventful.
Stay tuned for more DevUps!
Freedom of Life
Automation game inspired by Factorio, Stardew Valley, and various Minecraft modpacks.
Status | In development |
Author | MiniStumpy |
Genre | Simulation |
Tags | 2D, Automation, Colorful, Godot, Indie, Pixel Art, Sandbox, Singleplayer, Top-Down |
Languages | English |
More posts
- Freedom of Life - Inventory System UpdateJan 15, 2024
- Freedom of Life - Massive changes! / DevUp 2Jan 09, 2024
- Freedom of Life - Item Pipes (Part 2) / I'M BACK!Dec 10, 2023
- Freedom of Life - DevUp 1 / BreakNov 15, 2023
- Freedom of Life - Item Pipes (Part 1)Oct 20, 2023
- Freedom of Life - First MachinesOct 08, 2023
- Freedom of Life - Quest SystemSep 28, 2023
- Freedom of Life Tutorial Part 1 - The Stone ToolSep 16, 2023
- Freedom of Life - Infinite Worlds (Part 1)Sep 02, 2023
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